tutorial

Create lightweight 3D models with Away3D

Create lightweight 3D models with Away3D

  Alot of the flash 3D project on the internet are massive. They first have to download 40mb before they start. There are 2 ways to reduce this. Use PreFabĀ 2.0 export (not yet released) to export every model to awd files. Make simple models with Actionscript I made a example…

read more →
Distort with drawTriangles()

Distort with drawTriangles()

There are a growing number of posts about the technique to distort an image with the drawTriangles() function. But most of those examples create a lot of extra vertices that aren’t needed for displaying the image and more calculation means more CPU consumption. I explain here how to work with…

read more →

How to find an address with Google maps Flash API

After the Flash Google maps API release I spend some time to see what is possible. I started with the documentation from Google. In there documentation they are using the latitude and longitude coordinates to set the center of your map. This is not really a human readable way to…

read more →

Air file.nativePath Vs. file.url

Is it me or is file.url a lot easier to use than file.nativePath in Adobe AIR. Maybe I’m missing something because every tutorial or code snippet I can find uses file.nativePath. I’m busy building an AIR application that can be used on Windows and Mac OS. I have to take…

read more →

Preformance tips Away3D

While I was building my ImageViewer3D I noticed a few things that can make everything just a little bit faster. And for the challenge and for fun I made a sort of testing application. I build it with Flex and Away3D You can change the a few things such as…

read more →

Flash in Flex tutorial installation guide

My internship guide Maikel asked me to find out what you have to do to get Flash in Flex. I started to search for a nice tutorial about this but I have to say that there isn’t a step by step tutorial that is explaining this. Opportunity for me to…

read more →